Wild

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  • in reply to: Cannot import VRML file #33921
    AvatarWild
    Participant

    System just swallowed my message ;( Writing it again.

    I took “Trace demo” file used as DS tutorial (how to transfer lines to DS) and exported it as DXF 3D mesh when DS was showing both sides of the hull.

    Then, I imported it in SU, exported it as COLLADA file. Converted COLLADA file to VRML 1.0 and imported it back to DS.

    VRML file was about 2 Meg and it took DS ~10 min to import ot on Core2Duo 1.4 MGz processor. Hull looks OK in 3D, but not all lines the same as original. Hydrostatics are off too. When choosing “show both hull’s sides” option, it shows double hull. I attached image of DS in “half of the hull” option too.

    I will try to export only half of the hull from DS as DXF 3D mesh. Will see what happens.

    in reply to: Cannot import VRML file #33920
    AvatarWild
    Participant

    I got that error, too. At some point i gave up, having had more fish to fry (bigger, more pressing tasks…)

    I think DS use original VRML 1.0 format. Most programs use modified VRML 1.0 or VRML 2.0 I had to manually correct exported by 3D program VRML file which suppose to be VRML 1.0 It turend out it was modified VRML 1.0

    I will take DS’s tutorial file – export it, convert it and import it back to DS and see if it works. I will report my progress/problems.

    in reply to: Cannot import VRML file #33916
    AvatarWild
    Participant

    This is what I could come up with so far in converting VRML 1.0 .wrl file to DelfShip’s(DS) .fbm format manually after importing it. See attached file.

    DS allows me to delete edges, but will not allow to create it. I cannot calculate design hydrostatics too. It gives me error “You have to set mainparticulars first”. How can I do it? As I understand, all lines should be completed by control’s lines. But how to replace all lines by controle ones? [file name=9_4_VRML_1_v2.zip size=18558]http://www.delftship.net/delftship/media/kunena/attachments/legacy/files/9_4_VRML_1_v2.zip[/file]

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    in reply to: Cannot import VRML file #33914
    AvatarWild
    Participant

    Never mind… It was the file, which is not really compatible with original VRML 1.0 standard. It works after editing.

    Now I am trying to figure out how to change it in DelfShip. Model has symmetrical shape. Do I need to cut half of it for DS to show it correctly? [file name=9_4_VRML_1_corrected.zip size=1086]http://www.delftship.net/delftship/media/kunena/attachments/legacy/files/9_4_VRML_1_corrected.zip[/file]

    in reply to: Delftship to Google SketchUp #33910
    AvatarWild
    Participant

    allows import DXF file into Free SketchUp 7.1

    http://sketchup.google.com/support/bin/answer.py?hl=en&answer=161784

Viewing 5 posts - 31 through 35 (of 35 total)