Wild

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Viewing 11 posts - 16 through 26 (of 26 total)
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  • in reply to: Cannot import VRML file #33934
    Wild
    Participant

    You can move them all by using the menu’s “select; all” feature. Then, use the menu’s “transform; move” (to translate) all the selected lines.

    Thanks! Transform -> Move works. I just need to figure out how to reduce numbers of points in imported file – too many of them to work with. Another problem – size. It is off big time. Length is 81m instead of ~7m, etc after importing, but it is NOT DS problem. More likely converter problem.

    Well, it looks like DS is limited to symmetrical hulls. It is OK, just need to remember about it.

    in reply to: Cannot import VRML file #33931
    Wild
    Participant

    So, if I import half of the hull DS will work correctly. But how can I import asymmetrical hull or the hull with asymmetrical super-structure in DS? I cannot just cut half of it….

    in reply to: Cannot import VRML file #33930
    Wild
    Participant

    That will be very hard to do because imported model has 22784 faces, 34304 edges, 11521 points, 0 curves

    My computer just freezes trying to render the screen. Anyway, I need to move ALL these points. And put hull EXACTLY at center line. I do not see how I can accomplish this. “Move to baseline” tool does not work – it already aligned hull the best way it could.

    Attachments:
    in reply to: Delftship to Google SketchUp #33928
    Wild
    Participant

    Attention to DS users who making models in Metric units and want to export it to SketchUp.

    It seems like SketchUp (SU) needs Imperial units to correctly import DXF file from DS. DS generate different values in output/export files for projects using different units. But… Exported file does not have any indication what units were used. SU imports DXF file assuming it was created in Imperial units.

    If you want SU correctly import your model made in Metric units, change your existing model project’s setting to Imperial units

    Project -> Geneal tab -> Units -> change it to Imperial.

    Export your model as DXF 3D (mesh or poly lines).

    Choose Metric template in SU. Import DXF file from DS file to SU. Now you have correct size of the model and Metric units.

    If you do not do this, you will end up with problem like on the picture. These 2 IDENTICAL hulls have the same size in DS – 10m/32.8ft

    The one which looks small (incorrect size in SU) was exported from DS when model had Metric units. Bigger one (correct size in SU) when model was using Imperial units settings.

    in reply to: Cannot import VRML file #33925
    Wild
    Participant

    Half hull mode

    Attachments:
    in reply to: Cannot import VRML file #33923
    Wild
    Participant

    Trying again

    Ok. System does not allow upload file more than 800×800 regardless of size ;(

    in reply to: Cannot import VRML file #33921
    Wild
    Participant

    System just swallowed my message ;( Writing it again.

    I took “Trace demo” file used as DS tutorial (how to transfer lines to DS) and exported it as DXF 3D mesh when DS was showing both sides of the hull.

    Then, I imported it in SU, exported it as COLLADA file. Converted COLLADA file to VRML 1.0 and imported it back to DS.

    VRML file was about 2 Meg and it took DS ~10 min to import ot on Core2Duo 1.4 MGz processor. Hull looks OK in 3D, but not all lines the same as original. Hydrostatics are off too. When choosing “show both hull’s sides” option, it shows double hull. I attached image of DS in “half of the hull” option too.

    I will try to export only half of the hull from DS as DXF 3D mesh. Will see what happens.

    in reply to: Cannot import VRML file #33920
    Wild
    Participant

    I got that error, too. At some point i gave up, having had more fish to fry (bigger, more pressing tasks…)

    I think DS use original VRML 1.0 format. Most programs use modified VRML 1.0 or VRML 2.0 I had to manually correct exported by 3D program VRML file which suppose to be VRML 1.0 It turend out it was modified VRML 1.0

    I will take DS’s tutorial file – export it, convert it and import it back to DS and see if it works. I will report my progress/problems.

    in reply to: Cannot import VRML file #33916
    Wild
    Participant

    This is what I could come up with so far in converting VRML 1.0 .wrl file to DelfShip’s(DS) .fbm format manually after importing it. See attached file.

    DS allows me to delete edges, but will not allow to create it. I cannot calculate design hydrostatics too. It gives me error “You have to set mainparticulars first”. How can I do it? As I understand, all lines should be completed by control’s lines. But how to replace all lines by controle ones? [file name=9_4_VRML_1_v2.zip size=18558]http://www.delftship.net/delftship/media/kunena/attachments/legacy/files/9_4_VRML_1_v2.zip[/file]

    Attachments:
    in reply to: Cannot import VRML file #33914
    Wild
    Participant

    Never mind… It was the file, which is not really compatible with original VRML 1.0 standard. It works after editing.

    Now I am trying to figure out how to change it in DelfShip. Model has symmetrical shape. Do I need to cut half of it for DS to show it correctly? [file name=9_4_VRML_1_corrected.zip size=1086]http://www.delftship.net/delftship/media/kunena/attachments/legacy/files/9_4_VRML_1_corrected.zip[/file]

    in reply to: Delftship to Google SketchUp #33910
    Wild
    Participant

    allows import DXF file into Free SketchUp 7.1

    http://sketchup.google.com/support/bin/answer.py?hl=en&answer=161784

Viewing 11 posts - 16 through 26 (of 26 total)