Hull.01

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  • in reply to: Adding a Fillet of a set radius between two surfaces #44253
    Hull.01
    Participant

    Hello, I am new with Delftship modeller so I will be asking some questions here.

    The first one is, How do you introduce a fillet radius of exactly certain radius (for example 0.1m) between these two perpendicular surfaces

    1 – horizontal surface – the bottom

    2 – vertical surface – the side

    This is exactly what I want to do:
    https://www.youtube.com/watch?v=YuO-SUcNEaM&list=PL49299184716EDEF2&index=9

    To introduce a bilge radius in a parallel mid-body section of the ship.

    How is this done in Delftship?

    in reply to: Missing Control Points #44251
    Hull.01
    Participant

    How do I ‘close’ this box/tank ?

    How do you connect adjacent surfaces? Surfaces sharing an edge but not connected. You can see this in the second photo were an edge was moved and you can see the surfaces are not connected.

    Help please.

    adjacent faces are connected to each other by adding a face to the points between them. But you

    Your screenshot seems to show many (if not all) of your points are overlapping. Two points at the same co-ordinates are not the same point.

    That said, a screenshot of your model in shaded view might show a different picture.

    I would guess your model is the result of an import from IGES?

    • This reply was modified 2 years, 1 month ago by Maarten.

    I have imported the the full tank from IGES. The deleted most faces and kept only the curved face (bottom and side) and rebuilt the other 4 faces by extruding the edges, intersecting and deleting, as in the photo attached. What is wrong about this approach? How is it done?

    Attachments:
    in reply to: Missing Control Points #44250
    Hull.01
    Participant

    Similar question:

    I am trying to model a tank not integrated to the hull.

    I made 8 points, then made a box by adding 6 surfaces. Then the control points disappear and only come back after turning on the leak points.

    Is that normal? Do I need to change something else?

    Looking at your screenshots, they are hidden when you have leak points enabled (which is correct, your points are not leak) and they re-appear when you disable leak points.

    I am not sure why you are modeling tanks in the hull modeler though- especially if you are using hydrostatic layers, you might get some really awkward results for your hydrostatics…

     

    • This reply was modified 2 years, 1 month ago by Maarten.

    Where or how are we supposed to model the tanks ?

    I see a ‘Build external tanks’ button but it’s not clear to me if that’s the way and how to proceed.

    in reply to: Missing Control Points #44243
    Hull.01
    Participant

    How do I ‘close’ this box/tank ?

    How do you connect adjacent surfaces? Surfaces sharing an edge but not connected. You can see this in the second photo were an edge was moved and you can see the surfaces are not connected.

    Help please.

    Attachments:
    in reply to: Missing Control Points #44241
    Hull.01
    Participant

    Similar question:

    I am trying to model a tank not integrated to the hull.

    I made 8 points, then made a box by adding 6 surfaces. Then the control points disappear and only come back after turning on the leak points.

    Is that normal? Do I need to change something else?

    Attachments:
    in reply to: Adding a Fillet of a set radius between two surfaces #44240
    Hull.01
    Participant

    It looks like one way of doing this is by introducing a Cylinder 3D primitive at the right position and then ‘merge it’ with the two surfaces. It would be convenient to have a Trim function.

    Any other ways of doing this?

Viewing 6 posts - 1 through 6 (of 6 total)